Recap for Ghosts: A Session of The Dresden Files RPG

Ghosts was the session of The Dresden Files RPG that I ran this year for BrigadeCon (Streak!). It was a great four hours with Rob D., Chris J., Lloyd T., and Michael W. and I was pleased with the session. Let’s sum it up:

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Behind the Session: Through the Mire and Smoke

I play a lot of Fate via The Dresden Files RPG and I’ve had a lot of great sessions. This one, by far, was the best in terms of a crew of folks who know their Aspects stuff. Compelling, self-compelling, create advantage, and of course invoking: this one had it all. This was the single most impressive thing about this one-shot as it showcased the most unique aspect of Fate and continual pushed the session in interesting direction.

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Recap for Through the Mire and the Smoke

I had the pleasure of finally playing with Chepe (also known as FaunTrodden on Youtuve) as well as John from Red Dice Diaries and Thashif (who I’ve had the pleasure of playing with before, but it was good to play with him again) for my first game of BrigadeCon 2015! Chepe ran a session of Edrigohr, a Native American-inspired Fantasy based on Fate Core. I was playing Ch’ni’wa, the Spider of First Town. John from RDD was playing as Ja’Sool, an eccentric inventor with knowledge of the Mire and Thashif was playing as Gri’tak, a warrior turned blacksmith that was too old for this business.

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Recap for Blood Price: A Session of The Dresden Files RPG

This is a recap for an excellent session of The Dresden Files RPG I ran on Saturday, October 3rd. A big thanks to my five players: Dennis K., Lloyd G., Lloyd T. Ian W., and Tim O. Each of you were awesome despite the occasional technical issues that tried to hobble our session. Special mention to Lloyd G. and Ian W. as this was the first time I had the privilege of playing with them and I look forward to many more.

There’s tons of noteworthy things to talk about regarding this session, so lets start with the recap of it:

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Creator Fatigue (Sometimes I Get Sick of My Own Ideas)

Recently I found myself tinkering with some new ideas. At first, I was quite jazzed by what I was working with – these ideas, for me, were different than my usual fare. I started to iterate and expand the ideas…until I realized that I had begun singing the same old song… Continue reading “Creator Fatigue (Sometimes I Get Sick of My Own Ideas)”

Shadows: A Prelude to Ghosts

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Jessica waved and said her good-byes as she descended the stairs outside of Blackthorne’s Books and Sundries. Tonight’s meeting was blessedly different from ones in the previous months: no one lost to the Formor this week, no guest speakers polishing their self-defense skills, and no need to huddle with other ‘netters in what charitably could be called a bunker in fear of her life. It had been a laid-back affair with everyone talking shop over coffee and cakes: a rare moment of normalcy in a world that increasingly seemed to have spun out of control.

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